by: Austin Mace
You Can Now Create 3D Swirl Ads for Google Display and Video 360
If you’re interested in testing Swirl ads for your business, but need assistance creating photorealistic 3D assets, our team can help.
by: Austin Mace
The Definitive Guide to Augmented Reality for eCommerce
Looking to streamline the purchase experience, bolster consumer confidence, and generate higher rates of customer engagement? AR for eCommerce can help.
by: Austin Mace
Subvrsive Nominated For Emmy
Subvrsive Nominated for Emmy | Our team is extremely excited to announce that our 360° VR experience for Showtime Networks has been nominated for an Emmy.
by: Austin Mace
How VR Dominated SXSW This Year – Our Highlights + Recap
VR dominated SXSW this year, with the festival debuting a new track focused exclusively on AR/VR. Here are some of our highlights from the show.
by: Austin Mace
3 Ways Brands Can Use VR to Connect With Customers Today
2016 is shaping up to be a major year for Virtual Reality. Here are some examples of how brands can use VR to make a big impact on customers this year.
by: Austin Mace
Anheuser-Busch And Subvrsive Live Stream Thomas Rhett Concert in 360°
On October 20th, 2015, Subvrsive and Anheuser-Busch partnered to provide a Virtual Reality live stream of a Thomas Rhett concert in 360°.
by: Austin Mace
Oculus Connect 2 Impressions
Last month, Oculus held its second annual development conference, Oculus Connect 2, in LA. Subvrsive joined over 1500 developers for demos, and workshops.
by: Austin Mace
AR & VR Industry Will Grow to $150 Billion
According to TechCrunch, the Virtual Reality industry will grow to $30 billion by 2020, with cinematic VR accounting for about a quarter of that growth.
by: Austin Mace
Why Virtual Reality Is Happening Now
Technology has improved enough to allow VR experiences to create a sense of Presence for users, explaining why virtual reality is happening now. Read more.